I've been a little short on motivation to do any 3DX work lately, I have learned a lot the past few months but at times testing a scene over and over can become exhausting, especially since my hardware isn't quite as adept at rendering as I would like it to be. Anyway here is my most recent work, an experiment I did with Zbrush. I wanted to give the impression of a very tight suit, so I tried to create some natural looking skin bulges around it. Unfortunately the base Genesis2 mesh is somewhat low-poly for this kind of work and apparently the ability to create HD morphs is only given to special "Daz Premiere artists", much to my disappointment. So I don't think the morphs are perfect, especially in the second picture where she is reclined, since that was not the pose she had when I created the morphs in zbrush.
But it is a lot of fun and I think well worth the effort, I hope to improve and do more stuff like that. There is almost nothing sexier then breasts that look like they are about to spill out of some tight piece of clothing, or a visible underwear line underneath some light colored pants, and I think these things add a lot to 3dX.