I think the comic will do a lot better with some more background in the first/second page. It doesn't even have to be a new page, maybe the title page with a bubble overlay. If you seen the SW:TOR Deceive and Hope trailer, you'll understand what I mean. That would help ease the reader (which may not be aware of the background story from your website) into the story.
The second thing I noticed is that the villain's introduction could be much more, well, dramatic. If you're not into special effects, you can probably do the opposite - use darkness but cast an eerie glow to him. Btw, is the morph used for both M4 the same?
I must admit I was trying to avoid narration, opting instead for things to be revealed slowly and naturally through dialogue. If you're finding it difficult to get into the story, however, perhaps I need to rethink my approach. Some scene-setting narration would be easy enough, and would likely address that issue.
You'll have no arguments from me about the villain's intro, it's easily the frame I'm least happy with. I had tried to go the shrouded in darkness route, but I never got a result I was happy with. The static image of the door isn't helping much either. Those renders were finalized months ago, and I've since picked up a number of new tricks, so that is something I should be better equipped to deal with in the future.
As for the M4s, they are both characters created through dials from Morphs++. If they appear distractingly similar, it is something I can address for future appearances of those characters. The villain is due for a bit of a work-over before his next comic appearance anyhow.
Thank you for the critiques.