Quote to a reply.
Quote to a reply.
What is this? What do we know? How is this
bagelsandwich? This is nuts.
No it's not.
I like how her last expression is all
Hey there everyone. I'm andi guinness, the Site Editor/Manager of Affect3D. I wanted to discuss a new policy that will take effect with all new releases starting June 2016.
For many of you, what we're asking won't be too much of an issue, but I would still suggest you read it.
Since I became Site Editor, one of the things I wanted to overhaul was how release posts - the posts where the site promotes your latest product - are handled. We're looking to streamline the process so that it's easier for the writers and graphic designers to promote your material, and we keep content delivery on the site consistent.
The obstacle we have right now comes not from our writers, but from the vendors. While many of you have been good in delivering your products well in advance, a few of you have, unfortunately, waited until the last minute to deliver your products. This presents a problem, since that means Supro, the graphics designer, the writer and myself have to scramble to get the product in store and the release post live on the day you requested. That harms our ability to promote your material effectively, which makes it harder for you to sell anything.
So here is our new delivery policy, as well as what to do if you need more time:
When you select a date for release, you will be expected to deliver:
You have a release date of April 14.
Promotional material must be in April 7.
The finished product must be in April 11.
What is "promotional material?"
Promotional material is anything we'll need to create the banner images and the release post, including a significant portion of the completed product. If I were to give an estimate, 50-75% of the completed product is enough to be reasonable.
Requesting New Release Dates
Now, sometimes you realize you don't have enough time to complete the product the way you want to. That's fair and reasonable, and considering our desire to deliver the highest quality 3DX, we want to make sure you don't cut corners to make a deadline. So if you need to request a delay, that's fine.
Here is our policy:
Policy Regarding Schedule Changes Caused By Affect3D
When you schedule a release at the store, Affect3D reserves the right to change the schedule at its discretion, including moving your release to an earlier or later date. In the event that we must make a schedule change, we will do what we can to accommodate all artists, such as moving products we already have first. We will also give you advance notice of the situation and when we moved your release to. You will continue to be responsible for meeting your deadlines on the new release date.
Consequences for Missing Deadlines or Habitual Rescheduling
We'll be monitoring your delivery. In the event you fail to make your deadline or make it a habit to reschedule or delay, we will warn you the first time. The second time, we will revoke your privileges, which will mean we will schedule a release date only you give us a completed product. A continued pattern of failure may mean we will review our agreements with you for grounds of termination.
To ensure we follow through on this policy, we will explain to you the deadlines when we schedule a release date. We will be contacting you at least 10 days before release to check on your product's status if you haven't delivered it already. We will also provide guidance if necessary to help you out.
We want to make sure your product gets out there with the best possible exposure. When you deliver on time, our writers can take their time in figuring out just the right words to describe your work. Our graphic designers can shine a great light on your images and clips. We’ll be able to post your product as soon as is reasonable. In the future, we’ll be able to tell you exactly when your product and promos go live. That helps everyone: You, our staff, Affect3D, and 3DX as a whole. But we can only do it with your help!
If you have any questions, you may post here, or contact Supro or I personally. Thanks.
Meanwhile, working on a few other ideas and test renders. Feedback is appreciated, especially on the shopping pic as I'm not convinced my reflections, shadow catcher, or light pattern are at all correct (I've stared at it so long it's lost all meaning).
I would focus on her right arm first. The reflections and light are livable for the moment, but that arm looks really off.
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