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  • @'Supro':

    Well the good news is that I was able to recover the morph except for her face, so guesswork has been reduced by 90%. I ended up using another figure and doing what you stated up above.

    Hopefully, Daz will fix this problem within this willenium.

    I also have that problem and i am pretty sure it is the goz that is out of date and need to be optimized to daz 4.6



  • Well the good news is that I was able to recover the morph except for her face, so guesswork has been reduced by 90%. I ended up using another figure and doing what you stated up above.

    Hopefully, Daz will fix this problem within this willenium.



  • It may very well be just a GoZ problem.

    Try exporting an .obj for the morph and then importing it via MorphLoader/MorphLoader Pro.



  • This is the only thread I've seen about the issue. There is a workaround listed in the second post.

    http://www.daz3d.com/forums/viewthread/19532/



  • @'matthacker':

    @'Supro':

    I created a morph in zBrush and saved the file. When I reopen it, this happens.

    I'm using Beautiful Bends for V4 and I can't find any help for this. Does anyone have a solution?

    Hmm, looks to me like it's a DS4 problem. Are you using the GoZ bridge or plain OBJ import?

    GoZ. I didn't have this problem before with DS 4.5, but with the latest update.



  • @'Supro':

    I created a morph in zBrush and saved the file. When I reopen it, this happens.

    I'm using Beautiful Bends for V4 and I can't find any help for this. Does anyone have a solution?

    Hmm, looks to me like it's a DS4 problem. Are you using the GoZ bridge or plain OBJ import?



  • @'Sol':

    LEGO porn!

    Don't you mean Blocko porn? :D



  • LEGO porn!



  • I've got the same problem, and there's a thread on the official forums with a few responses, but I haven't seen anybody with a solution.

    It's incredibly annoying. I've lost so much work to this problem, but I can't really get a grip on what the difference is between the figures zbrush works with and ones that it doesn't.



  • that looks excatly like my BlockyBend.jok morph :)
    cant help you but will read eventual answers to understand those zThings a bit more.


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