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  • DDO is looking pretty fantastic aswell btw @ miro. I really have to start using texture atlases more and fully texture a figure, instead of using a different texture for each material. Seems to really be the best way there is at the moment, after youre done configuring a character.



  • @'hzr':

    Looks very nice, and no, I did not know about this. I remember Dan Roarty however. He did some incredibly lifelike headshot of his own girlfriend and then signed by a big player in the industry. This one is not as great looking as that infamous shot he did before though, but still looking great :)

    From his blog, it's actually his wife.

    @'hzr':

    Gonna check out the software. I think that the displacement and normals probably have the biggest impact, or the head itself has been sculpted with very high polycount. Thats always better than anything what you can come up with the relatively low detail daz figures compared to good professional scultps.

    @'miro':

    re normal map generator: I used nDO2 http://quixel.se/ for Sayako's cock veins, etc… pretty nice

    Haven't got around to testing it, but the ability to preview in realtime is just awesome. Anyone know if these (or others) can output Ptex files?


  • administrators

    anyone not in the know would say, that's real!… looks amazing! Have to check out that hair product personally :)

    re normal map generator: I used nDO2 http://quixel.se/ for Sayako's cock veins, etc... pretty nice



  • Looks very nice, and no, I did not know about this. I remember Dan Roarty however. He did some incredibly lifelike headshot of his own girlfriend and then signed by a big player in the industry. This one is not as great looking as that infamous shot he did before though, but still looking great :)

    Gonna check out the software. I think that the displacement and normals probably have the biggest impact, or the head itself has been sculpted with very high polycount. Thats always better than anything what you can come up with the relatively low detail daz figures compared to good professional scultps.

    Check out this one here aswell. It is not the same but also a pretty cool tool for realtime preview/composition of materials. http://www.marmoset.co/


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