PGDM in Marketing Management
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Thank you for the fast help.^^
I tested your tips.
And in this particular case, I used Poser, and I only find a option, where poser show my a X,Y,Z-Offset, but when I put this to zero, the part of the finger goes, to his original position, so in th position, where it was when the whole figure is zeroed.
The I find a otption, what called "restore" and that works, perhaps, it zero the hidden options I was not able to display.^^
I will remember your tips, when I have this problem again.^^
Thank you again.
TBH, this looks like an issue with not "Bend", "Side-side" or "Twist", but with the X, Y and Z adjustments of the fingers (they're in the parameters where props have the position X, Y and Z coordinates), which are usually invisible parameters, you have to make them visible ("Show hidden parameters" in DazStudio, no idea what it's called in Poser), and zero those, that should fix it
I had the same issue with the feet and toes of Genesis when i applied V4/A4 poses, made the feet into ridiculous shapes, but this fix, well, fixed it
I get that problem too every once in a while. Normally, what you said fixes the problem. What you could also do is show hidden properties in the hand to see if the scale is different. Sometimes, I see a part of the body not aligned with the rest and it's normally that.
I haven't used V4 in a while but I've had this problem before, too. I don't know what causes it though I would guess it may be a script issue that pops up when you apply a pose, or even a faulty pose. Since fingers usually require adjustment anyways manually tweak the affected joint, which is the one closest to the hand. Most likely it will be only one of either the "bend", "twist" or "side-to-side" controls which needs to be zeroed, but check the translate controls as will to make sure they are not on.
Do you use Daz or Poser? There might be a guru here who can tell you how to prevent this from happening, but what I told you should at least be able to fix it. Good luck!