Why DevOps Is Becoming Popular Among IT Industry?



  • I am willing to have DevOps training in Chennai as suggested by my friend. I was reading some facts about DevOps i.e DevOps are on the broader terms is an approach based on lean and agile practices in which development teams, operations and testing teams communicate and collaborate to deliver the product/service in a continuous manner to reach out to the end customer that helps them to seize the market opportunities. DevOps is a concept having the facets of collaboration and communication as its focal points. This movement highlights the importance of the alliance between software developers and other IT professionals. It is believed that such joint movements add agility to the IT sector. So, kindly enlighten me more on this topic also, guide me for best DevOps tutorial to learn the basics of DevOps.



  • @'codex':

    @'LoChrome':

    Yeah, the lighting isn't 100% brilliant, but such a tight space is hard to light without going for an "artistic" look that is usually out of place for a porn shot.

    I think this is the crux of the issue. Just to elaborate a bit on my personal bias… I happen to like the "artistic" look. If that's out of place in porn, then I guess I don't like porn, lol. For me it's about making sexy, compelling images. Uniform lighting just ain't either of those. There's no sense of intimacy, urgency, emotion and it doesn't accentuate the human form. It reduces something potentially beautiful and captivating to the mundane, by eliminating interesting contrasts. As Veneri pointed out, lots of 3D suffers from this "problem".

    @'Gator762':

    Yeah, that's it - I didn't want a perfectly lit studio shot look - I wanted it to look more real.

    Fair enough. It sounds like you achieved what you had envisioned, and I can't argue with that. Besides, as mentioned, tailoring the lighting to each individual shot is a lot of work, and in some cases not worth the extra effort. I just wish more people put in the extra effort :)

    Thanks. I'll have to see how it does too. It goes on sale tomorrow!!! :D

    And I don't want to sound lazy - quite a few shots do have some strategically placed lights to help illuminate. But overall, pretty mild additional lighting otherwise you get highlights and shadows in my mind where they shouldn't be.



  • @'Veneri':

    That whole UHD thing is making me sick!…..with jealousy...FFS, where am I going to get money for that now, or place on my desk!

    Hah hah, if you need some motivation, Battlefront looks fucking amazeballs running at 4K. Truly glorious, like better than many Blu-Rays.

    Not to derail, but I figure we're all 3D fans here. Here's a few of my in-game shots:
    Motion blurring works well watching in game -

    This one not mine but still in-game

    I remember not too long ago shots like those were promo shots for a game, and the real deal was far from it. And you gotta watch it running to really appreciate it. I remember getting blasted more than a few times, because I was standing around gawking at the purdy graphics. :D



  • @'LoChrome':

    Yeah, the lighting isn't 100% brilliant, but such a tight space is hard to light without going for an "artistic" look that is usually out of place for a porn shot.

    I think this is the crux of the issue. Just to elaborate a bit on my personal bias… I happen to like the "artistic" look. If that's out of place in porn, then I guess I don't like porn, lol. For me it's about making sexy, compelling images. Uniform lighting just ain't either of those. There's no sense of intimacy, urgency, emotion and it doesn't accentuate the human form. It reduces something potentially beautiful and captivating to the mundane, by eliminating interesting contrasts. As Veneri pointed out, lots of 3D suffers from this "problem".

    @'Gator762':

    Yeah, that's it - I didn't want a perfectly lit studio shot look - I wanted it to look more real.

    Fair enough. It sounds like you achieved what you had envisioned, and I can't argue with that. Besides, as mentioned, tailoring the lighting to each individual shot is a lot of work, and in some cases not worth the extra effort. I just wish more people put in the extra effort :)



  • That whole UHD thing is making me sick!…..with jealousy...FFS, where am I going to get money for that now, or place on my desk!



  • @'LoChrome':

    @'~ArgonCyanide777':

    My res is 1440X900

    I know that resolution!

    Re: lighting, a lot of what looks "fake" is essentially run-of-the-mill studio lighting, which often looks fake. At one point, I spent a lot of time looking at Babylon 5 and trying to figure out what made it look cheap. I came to the conclusion it was the lighting. The set dressing was good, but the lighting at that rushed, daytime tv look. So getting interiors right probably requires some small lights in addition to the big trio. I'm not sure. A DP (director of photography, you pervs!) would be a useful resource.

    That said, I like this set. Yeah, the lighting isn't 100% brilliant, but such a tight space is hard to light without going for an "artistic" look that is usually out of place for a porn shot.

    Yeah, that's it - I didn't want a perfectly lit studio shot look - I wanted it to look more real. Like there aren't a few guys moving lighting umbrellas just out of frame for perfectly lit subjects. :)

    You're also right on this set in the plane it's cramped, and adding lights unless it was real subtle got obvious there were subject lights on them. So I only added them when it was really necessary. Sometimes a face was way too dark, or genitals way too dark.

    @Veneri, it's an Iray set and I'm pretty sure the lights are all emitting surfaces if I recall correctly. When I added lights, I'd add spotlights with geometry.



  • Dang. I tried taking pics of my monitors side by side to illustrate, but they didn't come out for crap. I have a dual monitor setup on my main rig, a 28" UHD monitor and a 27" HD monitor. I was blown away with this monitor when I set it up, and was just blown away again comparing. :)

    I put up the same images on this page side by side - on the HD monitor, they do look a bit washed out with much weaker contrast. But on the UHD monitor, they look a lot better. Good shadows and what's lit is well lit. Then I had to load up a calibration issue to be sure my other monitor didn't get changed (I do have kids.) They are both set up alright still. In comparison though, on the HD monitor the black isn't as black, and white certainly isn't as white. The contrast on the UHD monitor smokes it. Deep black and bright white. They are both Samsung monitors. They both weren't a professional series monitor, but a good mid-range monitor.



  • @'~ArgonCyanide777':

    My res is 1440X900

    I know that resolution!

    Re: lighting, a lot of what looks "fake" is essentially run-of-the-mill studio lighting, which often looks fake. At one point, I spent a lot of time looking at Babylon 5 and trying to figure out what made it look cheap. I came to the conclusion it was the lighting. The set dressing was good, but the lighting at that rushed, daytime tv look. So getting interiors right probably requires some small lights in addition to the big trio. I'm not sure. A DP (director of photography, you pervs!) would be a useful resource.

    That said, I like this set. Yeah, the lighting isn't 100% brilliant, but such a tight space is hard to light without going for an "artistic" look that is usually out of place for a porn shot.



  • For super accuracy there are electronic devices to calibrate your image. With a good monitor you can get accurate colors and excellent consistency across the whole screen. I don't have that equipment, and tweaked mine by a few calibration images and physical chart. Won't be perfect but should be reasonably accurate. I didn't have to change mine much from the factory. I was shocked at how dark the blacks are and how good the contrast is with the 4k monitor.

    I'm on a tablet now, and am shocked how much better even these 1600x900 images look on my 4k monitor. Tablet ain't bad, an nVidia tablet with a 1920x1200 display.

    Battlefront at 4k looks awesome. :D



  • My res is 1440X900 and my other machine is a bit larger with a 780p.

    I know BenQ monitors are great for refresh rate (obviously live action and gaming) when it comes resolution and rendering, but as for still images I don't know.

    Such a high resolution for large monitors in any case will definitely earn your images the "absurdres" tag in galleries. :D



  • Yep, back on to the "balance" in everything we do; overdoing the use of DOF is obviously not the way to go and Codex did indicate for "some of the shots".
    Looking over the pics again are all those aircraft lights active emitters or some passive? I'm curious, I might load that scene up and fiddle a bit.

    As to the lighting, for the most part I think the lighting suits the environment and if you are happy with it that's cool. I am of the opinion that good use of lighting (and I do struggle with it) detracts from the run of the mill CG look that most of the 3D images/comics etc…have out there. The over usage of GI for biased engines and environment dominating lighting in unbiased engines, particularly for interior scenes wreaks of CG (massively uniform) effect. However, as we have mentioned before, if the focus is on a story with intermediate realism, that may suffice, but if you are going for serious realism, lighting, where you are properly capturing your low, mid and high tones with your shadows, will make a huge difference. With that though, comes the cost of setup time.

    I have been wondering on the calibration of my monitors lately and wondering if I am seeing images correctly. I need to learn how to do this properly.

    Good stuff mate. Really happy for you and hope it is a huge success...good on you.

    As to the resolution; well that is a surprise, I don't see the benefit in that at all. I'll assume it is to cater for the minority out there, but if that's what they want, that's what they want.



  • @codex and Veneri: Funny you mention it. I typically do use a shallower DOF with all my pinups. I analyzed some porn, and it seems that they don't - so what I used is much wider.

    I did add some lights where I thought the subject was way too dark - like when Alysa is riding cowgirl of those pics, and the first one which is more pin-upey. But I wanted more of a story feel to it, not with every shot having perfect studio lighting with DOF. Well, that and when churning out 80 pics there's a point where it's good 'nuff. :D

    Some of that could be that it's rendered at 4K, and I'm looking at these pics on my 4K monitor. The colors and contrast is awesome. I thought I had a pretty good 1080p monitor, but when I checked images on that, they look pretty good but a bit washed out in comparison.

    And a big update - it's been approved and will go on sale here!!! :D

    And also after feedback from Supro, it will be at the full 4K - images are at 3840x2160.



  • You look to be doing well for yourself. Carry on. :)



  • That is good advise codex. I agree with you, we tend to get carried away in the detail of ultra realism, which has its time and place, but the shot only needs what it needs to convey the story and guide the viewers eyes to the main subject.
    Good stuff mate.



  • Good job! I like the pose in the second one, but it feels like the shot would benefit from more light on the model. As it stands the brightness of the background is overpowering the subject.

    This is just a personal preference of mine, but have you considered using shallow(er) DOF in some of the shots? Maybe have a few shots with a wide focus to establish the location, but the rest with a narrow focus on the action. I say "personal preference" because personally I find extraneous details (e.g. the backlit map on the wall, reflections on the windows) distracting. They compete with the subject for our attention. Also related, keep an eye on the lightest and darkest parts of the image. Those are the areas where the eye will be drawn. In many of your renders the brightest and darkest spots are things other than the subject.

    Of course, take what I say with a grain of salt. I tend to use very simple backgrounds in my own work because I don't find furnishings and related "stuff" very interesting. You might be different.



  • Written storytelling as well. For the set, if it will get sold I plan on giving both versions if you will, with and without text.

    I have no idea if there's a resolution requirement, but I'm guessing 1920x1080 would meet it. I have no clue about the demand. I have a Ultra HD (3840x2160) monitor, and the images do look really great with it.

    The previews are are 1600x900.

    Hmm, I see I didn't include many previews with the custom mesh too. I did one custom, others I tweaked for better fit with the cum. :)



  • Wooohooo, congrats mate!
    I personally can't see the use of higher rez than that, but maybe someone can clarify the requirement for us.
    Does your set include any written story telling or is it all depiction?
    Good on you for getting it done.


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